package com.vivid.dynamics.gametrials.noengine;

import com.vivid.dynamics.whackthemole.noengine.R;

import android.app.Activity;
import android.os.Bundle;

public class WhackTheMoleActivity extends Activity {
    /**
     * Called when the activity is first created. 
     */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
    }
    
    /*
     * 1) create surfaceView(s)
     * 2) MessageHandler, for acknowledging when to change view(s) (declared above)
     * 3) controller or sth equivalent (for storing states and constants for 
     * 	easier maintenance)
     * 4) create utils for handling sound, image and resources (such as videos) 
     */
    
}